Alchemist

From Ragnarok Plus Wiki

Classes / Merchant / Alchemist

General

Second job for Merchant.

Blacksmiths and Alchemists no longer need to manually take items out of the cart when crafting or brewing - they are now used directly from the cart.

Custom creation:

  • Speed Potion: Chemical Speed Potion Creation Guide & 1 Empty Bottle, 1 Sharp Leaf, 1 Peco Peco Feather, 1 Empty Test Tube, 1 Medicine Bowl
    • Only usable to Alchemist, but subject to Potion Pitcher, increase movement speed
    • chance to craft is the same as Blue Potions
  • Mnemonic Elixir: Mnemonic Elixir Creation Guide & 1 Empty Bottle, 1 Slick Paper, 1 Smooth Oil, 2 Acorn, 1 Medicine Bowl
    • Only usable to Rogue, has Preserve effect
    • chance to craft is the same as Blue Potions

Skills

Skill Changes

Skill Original Ragnarok+ Comments
Acid Terror Throw an Acid Bottle at your opponent with a small chance to break their armor, and inflict the external bleeding status. This skill ignores armor defense, and hits regardless of Flee. VIT defense is calculated in, however. While the damage can be blocked by Pneuma, the chance to break armor remains. Kyrie, however, blocks both the damage and the chance of breaking armor, as well as a Crusader with Auto Guard. A successful armor break calculation makes the target use the /omg emoticon. That doesn't automatically mean they had their armor broken; even when using the Chemical Protection Armor skill or wearing an Immortal armor, the /omg will display itself so long as the attack was considered a success. Just like Demonstration, the damage is increased via +ATK cards, and status and +% cards have no effect. It's also unaffected by elements. The Acid Bottle is consumed at the beginning of the cast, as opposed to the end like the other potion skills. This means that if you are interrupted while casting, the bottle is lost with nothing to show for it. Damage is (100+40*SkillLV)% ATK.

[Lv. 1] 3% chance to damage Armor, 3% chance of Bleeding

[Lv. 2] 7% chance to damage Armor, 6% chance of Bleeding

[Lv. 3] 10% chance to damage Armor, 9% chance of Bleeding

[Lv. 4] 12% chance to damage Armor, 12% chance of Bleeding

[Lv. 5] 13% chance to damage Armor, 15% chance of Bleeding

Flings a bottle of acid at an enemy that has the chance of damaging

the target's armor or causing the Bleeding effect.

Consumes 1 Acid Bottle.

[Lv. 1] 280% ATK, 3% Armor Break chance, 3% Bleeding chance

[Lv. 2] 360% ATK, 7% Armor Break chance, 6% Bleeding chance

[Lv. 3] 440% ATK, 10% Armor Break chance, 9% Bleeding chance

[Lv. 4] 520% ATK, 12% Armor Break chance, 12% Bleeding chance

[Lv. 5] 600% ATK, 13% Armor Break chance, 15% Bleeding chance

Ignores Hard DEF and flee, but not Soft Def. If the skill is blocked by Pneuma, the Armor Break chance can still occur. IF the Armor Break occurs, the victim will use the /omg emote. Damage is affected only by your ATK, does not use any +% damage card and is always Neutral element.
Pharmacy - - Alchemists no longer need to manually take items out of the cart when brewing.
Sphere Mine Summons a Marine Sphere with twice the normal HP. After being hit, it starts a 5 second countdown and moves away from the attacker. When the countdown reaches 0 it explodes and inflicts damage to anyone (party members, enemies and guild members) equal to its remaining HP.

You can not summon more than 3 in a 9x9 area. The Spheres Maximum HP is based on your skill level (2000+400*SkillLV HP). When used in WoE, the defense value of the castle the Sphere is in will raise the defense of the Sphere itself.

Summons a Marine Sphere to a targeted cell.

Marine Spheres will cast Self-Destruct upon receiving damage HP is increased by caster's Max HP

Cosumes 1 Marine Sphere Bottle

[Lv. 1] 2400 HP

[Lv. 2] 2800 HP

[Lv. 3] 3200 HP

[Lv. 4] 3600 HP

[Lv. 5] 4000 HP

Potion Pitcher [Lv. 1] Up to Red Potion

[Lv. 2] Up to Orange Potion

[Lv. 3 Up to Yellow Potion

[Lv. 4] Up to White Potion

[Lv. 5] Up to Blue Potion

Throws a potion to an ally that will immediately take effect. Skill level determines the type of potion thrown, so increasing this skill's level makes more kinds of potions usable with this skill.

Healing Potions also have auxilliary effects, which are mentioned in the brackets below.

[Lv. 1] Red Potion (Cure Lv. 1)

[Lv. 2] Orange Potion (Status Recovery Lv. 1)

[Lv. 3] Yellow Potion (Angelus Lv. 3)

[Lv. 4] White Potion (Kyrie Lv. 3)

[Lv. 5] Blue Potion (Magnificat Lv. 1)

[Lv. 6] Chemical Speed Potion

[Lv. 7] Concentration Potion

[Lv. 8] Awakening Potion

[Lv. 9] Berserk Potion

Heals more than regularly consuming the potion. Affected by the learned level of Learning Potion. Chemical Speed Potion, Concentration Potion, Awakening Potion, Berserk Potion can be pitched on any class as long as the level requirement is met. The skill is one of the few ways a Homunculus can be directly healed.
Mass Detonator - Instantly give the detonate command to all your summoned Marine Spheres. Custom Skill
Bio Cannibalize Summons a Plant monster to a targeted cell. Monster will disappear after the skill's duration. Skill level affects the type of Plant monster that is summoned, as well as the monster's MaxHP. The plants stats increased based on the master's stats:

Summoned Plant Attack + Master's Attack / 2

Summoned Plant Aspd + Master's Agi / 5

Summoned Plant Hit + Master's Dex

Consumes amount of Plant Bottle equal to the amount of plants summoned.

Plants are summoned in an X shape, where the center is where the cursor was placed, then going top-left and rotating clock-wise.

Up to two plant types can be active at the same time.

[Lv. 1] Summon up to 5 Mandragoras

[Lv. 2] Summon up to 4 Hydras

[Lv. 3] Summon up to 3 Floras

[Lv. 4] Summon up to 2 Parasites

[Lv. 5] Summon up to 1 Geographer

Plant Research - Increases chance to craft Marine Sphere Bottle and Plant Bottle by 5% per skill level. Increase damage against Plant type by 4 per skill level. Increase Atk of summoned plants by 6 per skill level. Custom Skill
Recycle - Instantly removes the targeted summon and restores the bottle used in creating it. Custom Skill

Platinum Skill Quest

All Out

Quest starts in Geffen:

Go to the NPC at geffen_in 38, 121

/navi geffen_in 38/121


He sends you to the Alchemist Guild in Aldebaran cellar top right room or use ingame navi from quest log.


When Asked who sent you answer: with "Iskar Rimefold"


You will then be asked to provide 30 potions that you have crafted.

Note: Slim Potions will not be accepted.


You can keep your Potions an now have the Skill: "All Out" for Bulk Crafting