Thief

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Revision as of 17:49, 7 February 2026 by Whisper (talk | contribs) (redesigned skills, after compliting detailed description of skills (separate pages) ill remove chapter Skill changes)

Classes / Thief

General Information

Many skills on Ragnarok+ have been reworked, and several new ones have been added. To view the current skill set and all changes, please refer to the Ragnarok+ Skill Simulator.

Some skills may not be listed on this page, so make sure to consult the Simulator when finalizing your builds.

If you encounter missing skills or incomplete descriptions, feel free to report them on our Ragnarok+ Discord Server.

Overview

Can change job into Assassin or Rogue

Jobchange guide

1. Go to the Thief Guild found inside the Pyramid northwest of Morroc (moc_ruins 58,159)

2. Once inside, traverse the maze and go to the middle of the map at (moc_prydb1 45/130) to enter the secret guildhall

3. Once inside, follow the hallway down and take the left gate. In here you will find the Guildmaster of the thief guild.

4. She is having trouble getting mushrooms delivered from a nearby farm. If you help her with this problem, she will accept you into her ranks.

5. Find Irrelevant Man on the map with the pyramid, he will send you to the farm.

6. At the farm, kill the mushrooms and collect the mushrooms that drop. Aggressive Fabres and Chonchons (and Spores, but they're not aggresive) protect the farm, so you may want to avoid them. Your mission is to collect at least mushrooms worth of 25 points. Orange Net Mushroom are worth 3 points, Orange Gooey Mushroom are wort 1 point.

7. After collecting a sufficient amount of Mushrooms, head back to Thief Guild.

8. Talk to NPC farthest from the warp portal. He will count your mushrooms and if you have enough points, he will promote you to a Thief.

Skills

⚠️ !Important Note!

Some skills are customized; for detailed information about the change, read the detailed description.

Skill Description max. Level Type
Detoxify Cures yourself or a target from being poisoned. 1 Supportive
Double Attack Adds a high chance to deal double damage when attacking with a dagger. 10 Passive
Envenom Poison-element melee attack that deals up to 150 additional damage and has a chance of poisoning its target. 10 Offensive
Hiding Hide to protect yourself. Does not work against Boss, Insect and Demon monsters, counterable by some AoE skills and items. 10 Active
Improve Dodge Hide to protect yourself. Does not work against Boss, Insect and Demon monsters, counterable by some AoE skills and items. 10 Active
Steal Steal items from monsters. Affected monster may still drop the stolen item normally. 10 Active
Sword Mastery Increases damage done with Daggers and One-Handed Swords. 10 Passive
Vulture's Eye Increases range and HIT when using bows. 10 Passive

Quest skills

Quest Skill Description Type Job Level
Requirement
Quest
Back Slide Instantly move back 5 cells. Active 35 Back Slide Quest
Find Stone Provide ammunition for Stone Fling or other creative uses. Active 20 Find stone Quest
Sprinkle Sand Earth-element attack dealing 125% damage with a 15% chance to blind its target. Offensive 25 Sprinkle Sand Quest
Stone Fling Throw a stone at a target for 50 neutral-element, armor-ignoring damage. Has a 5% chance to blind and/or stun its target. Offensive 15 Fling Stone Quest

Skill Changes

Skill Old Version Ragnarok+
Envenom Lv 1: 14% poison chance, +15 ATK

Lv 2: 18% poison chance, +30 ATK

Lv 3: 22% poison chance, +45 ATK

Lv 4: 26% poison chance, +60 ATK

Lv 5: 30% poison chance, +75 ATK

Lv 6: 34% poison chance, +90 ATK

Lv 7: 38% poison chance, +105 ATK

Lv 8: 42% poison chance, +120 ATK

Lv 9: 46% poison chance, +135 ATK

Lv 10: 50% poison chance, +150 ATK

Information: ATK removed, % DMG modifier

Lv 1: 14% poison chance, 130% DMG Lv 2: 18% poison chance, 160% DMG

Lv 3: 22% poison chance, 190% DMG

Lv 4: 26% poison chance, 220% DMG

Lv 5: 30% poison chance, 250% DMG

Lv 6: 34% poison chance, 280% DMG

Lv 7: 38% poison chance, 310% DMG

Lv 8: 42% poison chance, 340% DMG

Lv 9: 46% poison chance, 370% DMG

Lv 10: 50% poison chance, 400% DMG

Double Attack Lv 1: 5% chance, +1 HIT, 3% Katar Off Hand DMG

Lv 2: 10% chance, +2 HIT, +5% Katar Off Hand DMG

Lv 3: 15% chance, +3 HIT, +7% Katar Off Hand DMG

Lv 4: 20% chance, +4 HIT, +9% Katar Off Hand DMG

Lv 5: 25% chance, +5 HIT, +11% Katar Off Hand DMG

Lv 6: 30% chance, +6 HIT, +13% Katar Off Hand DMG

Lv 7: 35% chance, +7 HIT, +15% Katar Off Hand DMG

Lv 8: 40% chance, +8 HIT, +17% Katar Off Hand DMG

Lv 9: 45% chance, +9 HIT, +19% Katar Off Hand DMG

Lv 10: 50% chance, +10 HIT, +21% Katar Off Hand DMG

Information: Hit removed, % chance increased

Lv 1: 7% chance, 3% Katar Off Hand DMG

Lv 2: 14% chance, +5% Katar Off Hand DMG

Lv 3: 21% chance, +7% Katar Off Hand DMG

Lv 4: 28% chance, +9% Katar Off Hand DMG

Lv 5: 35% chance, +11% Katar Off Hand DMG

Lv 6: 42% chance, +13% Katar Off Hand DMG

Lv 7: 49% chance, +15% Katar Off Hand DMG

Lv 8: 56% chance, +17% Katar Off Hand DMG

Lv 9: 63% chance, +19% Katar Off Hand DMG

Lv 10: 70% chance, +21% Katar Off Hand DMG

Improve Dodge For each monster attacking you beyond the second, your flee

rate decreases by 10%.

Information: extra attackers on Lv 5 and Lv 10 until flee penalty

Lv 5: For each monster attacking you beyond the third, your flee

rate decreases by 10%.

Lv 10: For each monster attacking you beyond the fourth, your flee

rate decreases by 10%.


Sprinkle Sand Earth Element, 130% DMG, 20% chance to cause Blind Information: added Bonus like Magnum Break with Earth

Earth Element, 130% DMG, 20% chance to cause Blind

For 7 seconds after Sprinkle Sand, caster's weapon will receive a

10% Earth elemental strength enhancement.

The extra Earth Damage Bonus ignores DEF.

Sword Mastery Rogue skill Moved the skill from Rogue to Thief

DMG increase only to the right hand of Assassins

Vulture's Eye Rogue skill Moved the skill from Rogue to Thief