Thief: Difference between revisions

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|[[File:Envenom.png|frameless]] '''Envenom'''
|[[File:Envenom.png|frameless]] '''Envenom'''
|Lv 1: 14% poison chance, +15 ATK
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Lv 1: 14% poison chance, +15 ATK
 
Lv 2: 18% poison chance, +30 ATK
Lv 2: 18% poison chance, +30 ATK


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Lv 1: 14% poison chance, '''130% DMG'''
Lv 1: 14% poison chance, '''130% DMG'''
Lv 2: 18% poison chance, '''160% DMG'''
Lv 2: 18% poison chance, '''160% DMG'''



Revision as of 01:03, 8 May 2026

Classes / Thief

General Information

Many skills on Ragnarok+ have been reworked, and several new ones have been added. To view the current skill set and all changes, please refer to the Ragnarok+ Skill Simulator.

Some skills may not be listed on this page, so make sure to consult the Simulator when finalizing your builds.

If you encounter missing skills or incomplete descriptions, feel free to report them on our Ragnarok+ Discord Server.

Overview

Can change job into Assassin or Rogue

This page covers Ragnarok+ custom skill changes. For general gameplay information, see Thief Guide.

Skill Changes

Skill Old Version Ragnarok+
Envenom

Lv 1: 14% poison chance, +15 ATK

Lv 2: 18% poison chance, +30 ATK

Lv 3: 22% poison chance, +45 ATK

Lv 4: 26% poison chance, +60 ATK

Lv 5: 30% poison chance, +75 ATK

Lv 6: 34% poison chance, +90 ATK

Lv 7: 38% poison chance, +105 ATK

Lv 8: 42% poison chance, +120 ATK

Lv 9: 46% poison chance, +135 ATK

Lv 10: 50% poison chance, +150 ATK

ATK removed, % DMG modifier.

Uses the attack range of the equipped weapon.

Lv 1: 14% poison chance, 130% DMG

Lv 2: 18% poison chance, 160% DMG

Lv 3: 22% poison chance, 190% DMG

Lv 4: 26% poison chance, 220% DMG

Lv 5: 30% poison chance, 250% DMG

Lv 6: 34% poison chance, 280% DMG

Lv 7: 38% poison chance, 310% DMG

Lv 8: 42% poison chance, 340% DMG

Lv 9: 46% poison chance, 370% DMG

Lv 10: 50% poison chance, 400% DMG

Double Attack Lv 1: 5% chance, +1 HIT, 3% Katar Off Hand DMG

Lv 2: 10% chance, +2 HIT, +5% Katar Off Hand DMG

Lv 3: 15% chance, +3 HIT, +7% Katar Off Hand DMG

Lv 4: 20% chance, +4 HIT, +9% Katar Off Hand DMG

Lv 5: 25% chance, +5 HIT, +11% Katar Off Hand DMG

Lv 6: 30% chance, +6 HIT, +13% Katar Off Hand DMG

Lv 7: 35% chance, +7 HIT, +15% Katar Off Hand DMG

Lv 8: 40% chance, +8 HIT, +17% Katar Off Hand DMG

Lv 9: 45% chance, +9 HIT, +19% Katar Off Hand DMG

Lv 10: 50% chance, +10 HIT, +21% Katar Off Hand DMG

Hit removed, % chance increased.

Lv 1: 7% chance, 3% Katar Off Hand DMG

Lv 2: 14% chance, +5% Katar Off Hand DMG

Lv 3: 21% chance, +7% Katar Off Hand DMG

Lv 4: 28% chance, +9% Katar Off Hand DMG

Lv 5: 35% chance, +11% Katar Off Hand DMG

Lv 6: 42% chance, +13% Katar Off Hand DMG

Lv 7: 49% chance, +15% Katar Off Hand DMG

Lv 8: 56% chance, +17% Katar Off Hand DMG

Lv 9: 63% chance, +19% Katar Off Hand DMG

Lv 10: 70% chance, +21% Katar Off Hand DMG

Improve Dodge For each monster attacking you beyond the second, your flee rate decreases by 10%. Extra attackers on Lv 5 and Lv 10 until flee penalty.

Lv 5: For each monster attacking you beyond the third, your flee rate decreases by 10%.

Lv 10: For each monster attacking you beyond the fourth, your flee rate decreases by 10%.

Sprinkle Sand Earth Element, 130% DMG, 20% chance to cause Blind Added Bonus like with Magnum Break.

Earth Element, 130% DMG, 20% chance to cause Blind.

For 7 seconds after Sprinkle Sand, caster's weapon will receive a 10% Earth elemental strength enhancement.

The extra Earth Damage Bonus ignores DEF.

Sword Mastery Rogue skill Moved the skill from Rogue to Thief.

DMG increase only to the right hand of Assassins.

Vulture's Eye Rogue skill Moved the skill from Rogue to Thief.

HIT bonus works with all weapon types.