Thief: Difference between revisions
From Ragnarok Plus Wiki
| (2 intermediate revisions by the same user not shown) | |||
| Line 22: | Line 22: | ||
|- | |- | ||
|[[File:Envenom.png|frameless]] '''Envenom''' | |[[File:Envenom.png|frameless]] '''Envenom''' | ||
|Lv 1: 14% poison chance, +15 ATK | | | ||
Lv 1: 14% poison chance, +15 ATK | |||
Lv 2: 18% poison chance, +30 ATK | Lv 2: 18% poison chance, +30 ATK | ||
| Line 44: | Line 46: | ||
Lv 1: 14% poison chance, '''130% DMG''' | Lv 1: 14% poison chance, '''130% DMG''' | ||
Lv 2: 18% poison chance, '''160% DMG''' | Lv 2: 18% poison chance, '''160% DMG''' | ||
| Line 130: | Line 133: | ||
'''HIT bonus works with all weapon types.''' | '''HIT bonus works with all weapon types.''' | ||
|- | |||
|[[File:Steal.png|frameless]] '''Steal''' | |||
|Attempts to steal an item from the target. | |||
Success chance is based on skill level, DEX, Base Level and monster level. | |||
|''Steal formula reworked.'' | |||
Steal success chance: | |||
<code>10 + 8 × (Skill Lv - 1) + (Your DEX - Target DEX) / 2 %</code> | |||
DEX now also affects Gank and triggered Steal effects. | |||
Unlike default rAthena behavior, Steal chance is additionally applied to item drop chance: | |||
<code>Final Chance = Item Drop Rate × Steal Chance</code> | |||
Items below '''0.01%''' final chance cannot be stolen. | |||
Example for a '''0.03%''' drop: | |||
* '''10%''' Steal chance → '''0.003%''' final chance → cannot be stolen | |||
* '''34%''' Steal chance → '''0.0102%''' final chance → can be stolen | |||
Drop rates are always rounded down to the nearest '''0.01%'''. | |||
Example: | |||
<code>0.01999% → 0.01%</code> | |||
Items are checked sequentially from top to bottom in the monster drop table. | |||
Higher DEX increases total Steal success, but also makes common items consume more successful steals before rare items are checked. | |||
Example distribution of successful Steals against a monster with '''51 DEX''': | |||
{| class="wikitable" | |||
|+ | |||
!Your DEX | |||
!Jellopy | |||
!Sticky Mucus | |||
!Crystal Blue | |||
|- | |||
|10 | |||
|82.3% | |||
|17.1% | |||
|0.54% | |||
|- | |||
|110 | |||
|88.0% | |||
|11.7% | |||
|0.34% | |||
|} | |||
Use '''@stealrate''' or '''@sr''' to view steal chances. | |||
'''Cards are excluded from the Steal table and cannot be stolen.''' | |||
|} | |} | ||
Latest revision as of 12:50, 12 May 2026
Classes / Thief
General Information
Many skills on Ragnarok+ have been reworked, and several new ones have been added. To view the current skill set and all changes, please refer to the Ragnarok+ Skill Simulator.
Some skills may not be listed on this page, so make sure to consult the Simulator when finalizing your builds.
If you encounter missing skills or incomplete descriptions, feel free to report them on our Ragnarok+ Discord Server.
Overview
Can change job into Assassin or Rogue
This page covers Ragnarok+ custom skill changes. For general gameplay information, see Thief Guide.
