Monk

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Revision as of 17:56, 20 September 2025 by Pippolo (talk | contribs) (Skill Changes)

Classes / Acolyte / Monk

Overview

Second job for Acolyte

Skills

Skill Changes

Skill Original Ragnarok+ Description
Asura Strike Ignores only 60% def for boss monsters.

SP Regeneration is only disabled for 10 seconds afterwards.

Dodge Increases Flee Rate by +1.5 per SkillLV rounded down. Increased Flee Rate and reduces flee penalty when outnumbered. For every 5 skill levels, +1 Attacker is required before flee penalty is applied.

Lv 1: Flee +1 Lv 2: Flee +3

Lv 3: Flee +4

Lv 4: Flee +6

Lv 5: Flee +7, 1 extra attacker

Lv 6: Flee +9, 1 extra attacker

Lv 7: Flee +10, 1 extra attacker

Lv 8: Flee +12, 1 extra attacker

Lv 9: Flee +13, 1 extra attacker

Lv 10: Flee +15, 2 extra attackers

Iron Hand Increases Attack Power of fists and knuckle type weapons by 3 per SkillLV. Increases Attack Power and Attack Speed of fists and knuckle type weapons.

Lv 1: DMG +4, ASPD +1%

Lv 2: DMG +8, ASPD +2%

Lv 3: DMG +12, ASPD +3%

Lv 4: DMG +16, ASPD +4%

Lv 5: DMG +20, ASPD +5%

Lv 6: DMG +24, ASPD +6%

Lv 7: DMG +28, ASPD +7%

Lv 8: DMG +32, ASPD +8%

Lv 9: DMG +36, ASPD +9%

Lv 10: DMG +40, ASPD +10%

Removed requirements
Critical Explosion Added requirements.

Needs also Lv10 Demon Bane & Lv10 Divine Protection

Tripple Attack
Chain Combo
Combo Finish
Steel Body