Deluge
Violent Gale
Volcano
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Recasting the field consumes 1 yellow gemstone every time.
Cast time: 5 sec.
Buff do not linger after leaving the field.
Can have only 1 active at a time.
Buffs require matching elemental armor.
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Recasting the field has no gemstone cost as long as you keep one up, even if you leave the area.
Cast time: 1 sec.
Buffs linger for 20 seconds after leaving the field, similar to songs.
Can have all 3 active at a time.
Buffs no longer require matching elemental armor.
Combined with free lvl 1 endow, sage is a very strong supporter now.
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Endows
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[Lv 1]: 20 minute duration, 70% success chance
[Lv 2]: 20 minute duration, 80% success chance
[Lv 3]: 20 minute duration, 90% success chance
[Lv 4]: 20 minute duration, 100% success chance
[Lv 5]: 30 minute duration, 100% success chance
Consumes an elemental stone.
Cast time: 3 sec.
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Improved success rates and reduced cast time.
[Lv 1]: 5 minute duration, no elemental stone required
[Lv 2]: 15 minute duration
[Lv 3]: 20 minute duration
[Lv 4]: 25 minute duration
[Lv 5]: 30 minute duration
All levels now have 100% success chance.
[Lv 2–5]: consumes an elemental stone
Cast time: 1 sec.
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Auto Spell
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Autocasted spell levels are distributed as follows:
- 50% chance for Lv 1 spell
- 35% chance for Lv 2 spell
- 15% chance for Lv 3 spell
[Lv 1]: Up to Lv 3 Napalm Beat
[Lv 2]: Up to Lv 1 Elemental Bolt
[Lv 3]: Up to Lv 2 Elemental Bolt
[Lv 4]: Up to Lv 3 Elemental Bolt
[Lv 5]: Up to Lv 1 Soul Strike
[Lv 6]: Up to Lv 2 Soul Strike
[Lv 7]: Up to Lv 3 Soul Strike
[Lv 8]: Up to Lv 1 Fire Ball
[Lv 9]: Lv 2 Fire Ball
[Lv 10]: Lv 1 Frost Diver
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Spell priority reversed: Auto Spell now prefers higher level spells.
Autocasted spell levels are now distributed as follows:
- 50% chance for highest level spell
- 35% chance for middle level spell
- 15% chance for lowest level spell
[Lv 1]: Rank 1 Cold / Fire / Lightning Bolt, Flee +1
[Lv 2]: Rank 1–2 Cold / Fire / Lightning Bolt, Flee +3
[Lv 3]: Rank 1–3 Cold / Fire / Lightning Bolt, Flee +4
[Lv 4]: Rank 2–4 Soul Strike, Flee +6
[Lv 5]: Rank 1–3 Earth Spike / Heavens Drive, Rank 2–4 Thunder Storm, Flee +7
[Lv 6]: Rank 2–4 Fire Ball / Napalm Beat, Flee +9
[Lv 7]: Rank 4–6 Cold / Fire / Lightning Bolt, Flee +10
[Lv 8]: Rank 6–8 Fire Ball / Napalm Beat, Flee +12
[Lv 9]: Rank 6–8 Soul Strike, Rank 3–5 Frost Nova, Flee +13
[Lv 10]: Rank 1–3 Safety Wall, Flee +15
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