Monk: Difference between revisions

From Ragnarok Plus Wiki
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|Lv 1: 25% activation chance, 120% ATK
|Lv 1: 25% activation chance, 120% ATK
Lv 2: 26% activation chance, 140% ATK
Lv 2: 26% activation chance, 140% ATK  
Lv 3: 27% activation chance, 160% ATK
 
Lv 4: 28% activation chance, 180% ATK
Lv 3: 27% activation chance, 160% ATK  
Lv 5: 29% activation chance, 200% ATK
 
Lv 6: 30% activation chance, 220% ATK
Lv 4: 28% activation chance, 180% ATK  
Lv 7: 31% activation chance, 240% ATK
 
Lv 8: 32% activation chance, 260% ATK
Lv 5: 29% activation chance, 200% ATK  
Lv 9: 33% activation chance, 280% ATK
 
Lv 6: 30% activation chance, 220% ATK  
 
Lv 7: 31% activation chance, 240% ATK  
 
Lv 8: 32% activation chance, 260% ATK  
 
Lv 9: 33% activation chance, 280% ATK  
 
Lv 10: 34% activation chance, 300% ATK  
Lv 10: 34% activation chance, 300% ATK  
|Instead of sinking chance to triple attack, its increasing
|Instead of sinking chance to triple attack, its increasing

Revision as of 18:02, 20 September 2025

Classes / Acolyte / Monk

Overview

Second job for Acolyte

Skills

Skill Changes

Skill Original Ragnarok+ Description
Asura Strike Ignores only 60% def for boss monsters.

SP Regeneration is only disabled for 10 seconds afterwards.

Dodge Increases Flee Rate by +1.5 per SkillLV rounded down. Increased Flee Rate and reduces flee penalty when outnumbered. For every 5 skill levels, +1 Attacker is required before flee penalty is applied.

Lv 1: Flee +1 Lv 2: Flee +3

Lv 3: Flee +4

Lv 4: Flee +6

Lv 5: Flee +7, 1 extra attacker

Lv 6: Flee +9, 1 extra attacker

Lv 7: Flee +10, 1 extra attacker

Lv 8: Flee +12, 1 extra attacker

Lv 9: Flee +13, 1 extra attacker

Lv 10: Flee +15, 2 extra attackers

Iron Hand Increases Attack Power of fists and knuckle type weapons by 3 per SkillLV. Increases Attack Power and Attack Speed of fists and knuckle type weapons.

Lv 1: DMG +4, ASPD +1%

Lv 2: DMG +8, ASPD +2%

Lv 3: DMG +12, ASPD +3%

Lv 4: DMG +16, ASPD +4%

Lv 5: DMG +20, ASPD +5%

Lv 6: DMG +24, ASPD +6%

Lv 7: DMG +28, ASPD +7%

Lv 8: DMG +32, ASPD +8%

Lv 9: DMG +36, ASPD +9%

Lv 10: DMG +40, ASPD +10%

Removed requirements
Critical Explosion Added requirements.

Needs also Lv10 Demon Bane & Lv10 Divine Protection

Triple Attack Lv 1: 25% activation chance, 120% ATK

Lv 2: 26% activation chance, 140% ATK

Lv 3: 27% activation chance, 160% ATK

Lv 4: 28% activation chance, 180% ATK

Lv 5: 29% activation chance, 200% ATK

Lv 6: 30% activation chance, 220% ATK

Lv 7: 31% activation chance, 240% ATK

Lv 8: 32% activation chance, 260% ATK

Lv 9: 33% activation chance, 280% ATK

Lv 10: 34% activation chance, 300% ATK

Instead of sinking chance to triple attack, its increasing
Chain Combo
Combo Finish
Steel Body