Neutral: Difference between revisions

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Revision as of 16:02, 12 February 2026

Basic Elemental Property. A large portion of skills/monsters are Neutral property. Neutral has no elemental weakness, but the Ghost property is not as effective against it as the rest. All weapons, unless specified, are of the Neutral property.

Damage Table

Note: Levels are for the defending property.

Neutral property vs. other elements.
Elements Level 1 Level 2 Level 3 Level 4
Neutral 100% 100% 100% 100%
Water 100% 100% 100% 100%
Earth 100% 100% 100% 100%
Fire 100% 100% 100% 100%
Wind 100% 100% 100% 100%
Poison 100% 100% 100% 100%
Holy 100% 100% 100% 100%
Shadow 100% 100% 100% 100%
Ghost 25% 25% 0% 0%
Undead 100% 100% 100% 100%
Other elements vs. Neutral property.
Elements Level 1 Level 2 Level 3 Level 4
Neutral 100% 100% 100% 100%
Water 100% 100% 100% 100%
Earth 100% 100% 100% 100%
Fire 100% 100% 100% 100%
Wind 100% 100% 100% 100%
Poison 100% 100% 100% 100%
Holy 100% 100% 100% 100%
Shadow 100% 100% 100% 100%
Ghost 25% 0% 0% 0%
Undead 100% 100% 100% 100%

Cards

Cards which concern the Neutral property include:

Garment

  • Deviling Card: Add 50% more tolerance against Neutral Property Attack. Receive 50% more damage from other Property Attack.
  • Noxious Card: -10% damage from Neutral element and -10% damage from long-ranged attacks.
  • Raydric Card: Increase resistance to Neutral property attacks by 20%.
  • Orc Baby Card: Flee +10. Increases resistance against Neutral elemental attack by 10%. When the compounded garmet's upgrade level is 8 or greater, increase Flee +5 and Neutral element resistance +5%

Equipment

The following equipment concern the Neutral property.

Armor

Weapon

  • Elemental Sword [3]: 10% additional damage to Monsters with Neutral elemental. While doing physical or a certain attack, there is a small chance to auto cast bolt spells. STR + 2, INT + 4, DEX + 1, MATK + 5%.