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== Figures ==
== Headgear ==
{| class="wikitable"
{| style="width:100%;" class="wikitable"
|+
|+
!Name
!Name
Line 7: Line 7:
!Slot
!Slot
|-
|-
|Novice Figure
|Golfer Cap
|[[File:Novice Figure.webp|center|frameless|100x100px]]
|[[File:Golfer cap.webp|center|frameless|100x100px]]
|A fine figure of a Novice. A mere glance at it makes you feel like you have more strength.
|Casual fashion item that has sunglasses on a Golfers cap.
'''[Novice Academy Reputation Level 1]'''
LUK + 3<br>
Adds +5% Blind resistance.<br>
<b>[+ Iron Driver]</b><br>
Increases 50% damage with Holy Light, Holy Cross and Finger Offensive skills.<br>
Class: Headgear<br>
Defense: 2<br>
Position: Upper<br>
Weight: 40<br>
Jobs: Priest, Monk
|1
|-
|Umbala Spirit
|[[File:UmbalaSpirit.png|center|frameless|Umbala Spirit]]
|An Accessory which is traditionally used in piercings by the Umbala tribespeople.
[Requires [[Umbala Tribe|'''Umbala Tribe''']] Reputation Level 1 to activate its effect.]
Increases the recovery rate of 'Meat' by 10%.<br>Has a low chance of dropping 'Meat' when defeating monsters.<br>


Maximum HP + 70
Class: Headgear<br>
Defense: 0<br>
Position: Lower<br>
Weight: 0<br>
Level Requirement: 1<br>
Jobs: All
|0
|-
|Lamp of Fairy
|[[File:LampofFairy.png|center|frameless|Lamp of Fairy]]
|Experience gained from defeating Angel type monsters is increased by 3%.<br>Class: Headgear<br>
Defense: 0<br>
Position: Lower<br>
Weight: 10<br>
Level Requirement: 1<br>
Jobs: All
|0
|-
|Feather of Seraphim
|[[File:FeatherofSeraphim.png|center|frameless|Feather of Seraphim]]
|Experience gained from defeating Brute type monsters is increased by 3%.<br>Class: Headgear<br>
Defense: 0<br>
Position: Lower<br>
Weight: 1<br>
Level Requirement: 1<br>
Jobs: All
|0
|-
|Ninja Scroll
|[[File:NinjaScroll.png|center|frameless|Ninja Scroll]]
|Experience gained from defeating Demi-Human type monsters is increased by 3%.<br>Class: Headgear<br>
Defense: 0<br>
Position: Lower<br>
Weight: 20<br>
Level Requirement: 1<br>
Jobs: All
|0
|-
|Giant Snake's Breath
|[[File:GiantSnakesBreath.png|center|frameless|Giant Snake's Breath]]
|Experience gained from defeating Dragon type monsters is increased by 3%.<br>Class: Headgear<br>
Defense: 0<br>
Position: Lower<br>
Weight: 10<br>
Level Requirement: 1<br>
Jobs: All
|0
|-
|Chilly Breath
|[[File:ChillyBreath.png|center|frameless|Chilly Breath]]
|Experience gained from defeating Demon type monsters is increased by 3%.<br>Class: Headgear<br>
Defense: 0<br>
Position: Lower<br>
Weight: 10<br>
Level Requirement: 1<br>
Jobs: All
|0
|-
|Octopus Leg In Mouth
|[[File:OctopusLegInMouth.png|center|frameless|Octopus Leg In Mouth]]
|Experience gained from defeating Fish type monsters is increased by 3%.<br>Class: Headgear<br>
Defense: 0<br>
Position: Lower<br>
Weight: 30<br>
Level Requirement: 1<br>
Jobs: All
|0
|-
|Handkerchief in Mouth
|[[File:HandkerchiefinMouth.png|center|frameless|Handkerchief in Mouth]]
|Experience gained from defeating Formless type monsters is increased by 3%.<br>
Class: Headgear<br>
Defense: 0<br>
Position: Lower<br>
Weight: 20<br>
Level Requirement: 1<br>
Jobs: All
|0
|-
|Scarlet Rose
|[[File:ScarletRose.png|center|frameless|100x100px]]
|Experience gained from defeating Insect type monsters is increased by 3%.<br>
Class: Headgear<br>
Defense: 0<br>
Position: Lower<br>
Weight: 10<br>
Level Requirement: 1<br>
Jobs: All
|0
|-
|Leek in Mouth
|[[File:LeekinMouth.png|center|frameless|100x100px]]
|Experience gained from defeating Plant type monsters is increased by 3%.<br>
Class: Headgear<br>
Defense: 0<br>
Position: Lower<br>
Weight: 20<br>
Level Requirement: 1<br>
Jobs: All
|0
|-
|Loki's Assassin Mask
|[[File:LokisAssassinMask.png|center|frameless|100x100px]]
|Experience gained from defeating Undead type monsters is increased by 3%.<br>
Class: Headgear<br>
Defense: 0<br>
Position: Lower<br>
Weight: 20<br>
Level Requirement: 1<br>
Jobs: All
|0
|}


'''[+Novice, Super Novice Class]'''
== Weapons ==
{| style="width:100%;" class="wikitable"
!Name
!Illustration
!Effect
!Max Slot
|-
|Spellslinger's Dagger
|[[File:Spellslinger's Dagger.webp|center|frameless|100x100px]]
|A slender dagger infused with arcane channels. Though its blade is weak in raw power, it excels at unleashing magic.
MATK + 10%<br>
Adds a chance to enter Wild Magic status for 10 seconds when attacking.<br>
The chance is equal to the refine level of this item.<br>
Wild Magic Status: Increase activation rate of auto-cast effects when attacking by 100%.<br>
<b>[+ Spellslinger's Glove]</b><br>
Increases activation rate of auto-cast effects when attacking by 10%<br>
Class: Dagger<br>
Attack: 10<br>
Weight: 55<br>
Weapon Level: 3<br>
Level Requirement: 55
Jobs: Swordman, Archer, Merchant, Thief, Knight, Blacksmith, Hunter, Assassin, Crusader, Rogue, Alchemist, Bard, Dancer, and Ninja
|2
|-
|Shining Light Katar
|[[File:Shining Light Katar.webp|center|frameless|100x100px]]
|A shining Katar infused with the power of brilliant light to fight against demons.
Inflict the Blind status on enemies by a chance equal to the refine level of this item.<br>
Class: Katar<br>
Attack: 105<br>
Element: Holy<br>
Weight: 55<br>
Weapon Level: 3<br>
Level Requirement: 55<br>
Jobs: Assassin
|2
|-
|Battle Hatchet
|[[File:Battle Hatchet.webp|center|frameless|100x100px]]
|A sturdy one-handed axe, well-balanced for both chopping wood and swinging in combat.
Reliable in battle, it's favored by soldiers and adventurers alike.<br>
Class: One-Handed Axe<br>
Attack: 135<br>
Weight: 210<br>
Weapon Level: 3<br>
Level Requirement: 30<br>
Jobs: Swordman, Merchant and Thief Classes
|2
|-
|Decorated Axe
|[[File:Decorated Axe.webp|center|frameless|100x100px]]
|Sturdy and sharp axe, that is decorated with a dofre.
Plants summoned by Bio Cannibalize Attack +2% * refine level of this item<br>
Class: One-Handed Axe<br>
Attack: 118<br>
Weight: 380<br>
Weapon Level: 3<br>
Level Requirement: 65<br>
Jobs: Alchemist
|2
|}


Maximum HP + 30
== Armor ==
|Accessory
{| style="width:100%;" class="wikitable"
!Name
!Illustration
!Effect
!Slot
|-
|Noble Robe
|[[File:Noble Robe.webp|center|frameless|100x100px]]
|MaxHP + 100, MaxSP + 50, SP recovery increased by 10%
Class: Armor<br>
Defense: 1<br>
Weight: 15<br>
Level Requirement: 25<br>
Jobs: Mage Class, Acolyte Class and Soul Linker
|0
|-
|-
|Swordman Figure
|Dirty Jacket
|[[File:Swordman Figure.webp|center|frameless|100x100px]]
|[[File:Dirty Jacket.webp|center|frameless|100x100px]]
|A fine figure of a Swordman. It exudes the honor of the class it represents.
|MaxHP + 125, HIT + 3
'''[Swordman Clan Reputation Level 1]'''
Class: Armor<br>
 
Defense: 2<br>
VIT + 1
Weight: 40<br>
 
Level Requirement: 25<br>
'''[+Swordman Class]'''
Jobs: Thief Class, Archer Class, Ninja, Gunslinger
 
|0
DEF + 2
|-
|Accessory
|Battered Guard Armor
|[[File:Battered Guard Armor.webp|center|frameless|100x100px]]
|MaxHP + 150
Increases resistance against Neutral elemental attack by 5%.<br>
Class: Armor<br>
Defense: 3<br>
Weight: 80<br>
Level Requirement: 25<br>
Jobs: Swordsman Class, Merchant Class, TaeKwon, Star Gladiator
|0
|-
|-
|Acolyte Figure
|Forest Robe
|[[File:Acolyte Figure.webp|center|frameless|96x96px]]
|[[File:Forest Robe.webp|center|frameless|100x100px]]
|A fine figure of an Acolyte, radiating intellectual power.
|A robe infused with primordial energies drawn from deep beneath Yggdrasil's roots.
'''[Acolyte Church Reputation Level 1]'''
Its fabric pulses faintly with runes of old, offering protection and insight to who walk the path of magic.<br>
 
INT + 1<br>
INT + 1
Increases SP Recovery Rate by 5%<br>
 
Class: Armor<br>
'''[+Acolyte Class]'''
Defense: 5<br>
 
Weight: 45<br>
Maximum SP + 50
Jobs: Wizard, Sage, Priest, Alchemist
|Accessory
|1
|-
|-
|Mage Figure
|Wooden Mail
|[[File:Mage Figure.webp|center|frameless|100x100px]]
|[[File:Battered Guard Armor.webp|center|frameless|100x100px]]
|A fine figure of a Mage, radiating wisdom and mystical power.
|A simple set of armor carved out of solid wood.
'''[Mage School Reputation Level 1]'''
[+ Wooden Mail, Wooden Buckler]<br>
AGI +2, LUK +2<br>
Reduces damage received from all non-Demi Human monsters by 15.<br>
Decreases damage taken from Earth Property and Poison Property by 10%.<br>
Class: Armor<br>
Defense: 4<br>
Weight: 100<br>
Jobs: All except Novice
|1
|}


INT + 1
== Shield ==
 
{| style="width:100%;" class="wikitable"
'''[+Mage Class]'''
!Name
 
!Illustration
SP Recovery Rate + 5%
!Effect
|Accessory
!Slot
|-
|-
|Archer Figure
|Codex Linguae
|[[File:Archer Figure.webp|center|frameless|100x100px]]
|[[File:Codex Linguae.webp|center|frameless|100x100px]]
|A fine figure of an Archer that makes its bearer feel like he/she can see better.
|A massive encyclopedia of forgotten and unknown tongues. Offers little protection, but may inspire those who seek hidden knowledge.
'''[Archer Clan Reputation Level 1]'''
INT + 1<br>
Cannot be refined.<br>
<b>[+ Tablet]</b><br>
MATK + 15%<br>
Allowing the Auto Spell skill to always produce the maximum level of the spell the caster has learned.<br>
Class: Shield<br>
Defense: 0<br>
Weight: 50<br>
Jobs: Sage, Wizard
|0
|}


DEX + 1
== Garment ==


'''[+Archer Class]'''
== Shoes ==
 
{| style="width:100%;" class="wikitable"
ATK + 10
!Name
|Accessory
!Illustration
!Effect
!Slot
|-
|-
|Thief Figure
|Wooden Slipper
|[[File:Thief Figure.webp|center|frameless|96x96px]]
|[[File:Wooden Slipper.webp|center|frameless|100x100px]]
|A fine figure of a Thief, which has a mischievous smile on it.
|A simple pair of slippers carved out of solid wood. They need quite some skill to walk in.
'''[Thieves Association Reputation Level 1]'''
Regenerate 5 HP every 10 seconds.<br>
<b>[+ Wooden Mail, Wooden Buckler]</b><br>
AGI +2, LUK +2<br>
Reduces damage received from all non-Demi Human monsters by 15 flat damage.<br>
Decreases damage taken from Earth Property and Poison Property by 10%.<br>
Class: Footgear<br>
Defense: 1<br>
Weight: 20<br>
Level Requirement: 30<br>
Jobs: All except Novice
|1
|}


AGI + 1
== Accessory ==
 
{| style="width:100%;" class="wikitable"
'''[+Thief Class]'''
!Name
 
!Illustration
ASPD + 3%
!Effect
|Accessory
!Slot
|-
|-
|Merchant Figure
|Spellslinger's Glove
|[[File:Merchant Figure.webp|center|frameless|100x100px]]
|[[File:Spellslinger's Glove.webp|center|frameless|100x100px]]
|A fine figure of a Merchant that makes its bearer feel strengthened.
|This glove vibrates with arcane energy, subtly nudging magic to cast itself in the heat of battle.
'''[Merchant Guild Reputation Level 1]'''
Increases activation rate of auto-cast effects when attacking by 25%<br>
 
HIT - 5<br>
STR + 1
FLEE - 5<br>
 
<b>[+ Spellslinger's Dagger]</b><br>
'''[+Merchant Class]'''
Increases activation rate of auto-cast effects when attacking by 10%<br>
 
Class: Accessory<br>
CRIT + 5
Defense: 0<br>
|Accessory
Weight: 10<br>
Level Requirement: 50<br>
Jobs: All except Novice
|1
|}
|}

Latest revision as of 06:30, 5 April 2026

Headgear

Name Illustration Effect Slot
Golfer Cap
Casual fashion item that has sunglasses on a Golfers cap.

LUK + 3
Adds +5% Blind resistance.
[+ Iron Driver]
Increases 50% damage with Holy Light, Holy Cross and Finger Offensive skills.
Class: Headgear
Defense: 2
Position: Upper
Weight: 40
Jobs: Priest, Monk

1
Umbala Spirit
Umbala Spirit
Umbala Spirit
An Accessory which is traditionally used in piercings by the Umbala tribespeople.

[Requires Umbala Tribe Reputation Level 1 to activate its effect.] Increases the recovery rate of 'Meat' by 10%.
Has a low chance of dropping 'Meat' when defeating monsters.

Class: Headgear
Defense: 0
Position: Lower
Weight: 0
Level Requirement: 1
Jobs: All

0
Lamp of Fairy
Lamp of Fairy
Lamp of Fairy
Experience gained from defeating Angel type monsters is increased by 3%.
Class: Headgear

Defense: 0
Position: Lower
Weight: 10
Level Requirement: 1
Jobs: All

0
Feather of Seraphim
Feather of Seraphim
Feather of Seraphim
Experience gained from defeating Brute type monsters is increased by 3%.
Class: Headgear

Defense: 0
Position: Lower
Weight: 1
Level Requirement: 1
Jobs: All

0
Ninja Scroll
Ninja Scroll
Ninja Scroll
Experience gained from defeating Demi-Human type monsters is increased by 3%.
Class: Headgear

Defense: 0
Position: Lower
Weight: 20
Level Requirement: 1
Jobs: All

0
Giant Snake's Breath
Giant Snake's Breath
Giant Snake's Breath
Experience gained from defeating Dragon type monsters is increased by 3%.
Class: Headgear

Defense: 0
Position: Lower
Weight: 10
Level Requirement: 1
Jobs: All

0
Chilly Breath
Chilly Breath
Chilly Breath
Experience gained from defeating Demon type monsters is increased by 3%.
Class: Headgear

Defense: 0
Position: Lower
Weight: 10
Level Requirement: 1
Jobs: All

0
Octopus Leg In Mouth
Octopus Leg In Mouth
Octopus Leg In Mouth
Experience gained from defeating Fish type monsters is increased by 3%.
Class: Headgear

Defense: 0
Position: Lower
Weight: 30
Level Requirement: 1
Jobs: All

0
Handkerchief in Mouth
Handkerchief in Mouth
Handkerchief in Mouth
Experience gained from defeating Formless type monsters is increased by 3%.

Class: Headgear
Defense: 0
Position: Lower
Weight: 20
Level Requirement: 1
Jobs: All

0
Scarlet Rose
Experience gained from defeating Insect type monsters is increased by 3%.

Class: Headgear
Defense: 0
Position: Lower
Weight: 10
Level Requirement: 1
Jobs: All

0
Leek in Mouth
Experience gained from defeating Plant type monsters is increased by 3%.

Class: Headgear
Defense: 0
Position: Lower
Weight: 20
Level Requirement: 1
Jobs: All

0
Loki's Assassin Mask
Experience gained from defeating Undead type monsters is increased by 3%.

Class: Headgear
Defense: 0
Position: Lower
Weight: 20
Level Requirement: 1
Jobs: All

0

Weapons

Name Illustration Effect Max Slot
Spellslinger's Dagger
A slender dagger infused with arcane channels. Though its blade is weak in raw power, it excels at unleashing magic.

MATK + 10%
Adds a chance to enter Wild Magic status for 10 seconds when attacking.
The chance is equal to the refine level of this item.
Wild Magic Status: Increase activation rate of auto-cast effects when attacking by 100%.
[+ Spellslinger's Glove]
Increases activation rate of auto-cast effects when attacking by 10%
Class: Dagger
Attack: 10
Weight: 55
Weapon Level: 3
Level Requirement: 55 Jobs: Swordman, Archer, Merchant, Thief, Knight, Blacksmith, Hunter, Assassin, Crusader, Rogue, Alchemist, Bard, Dancer, and Ninja

2
Shining Light Katar
A shining Katar infused with the power of brilliant light to fight against demons.

Inflict the Blind status on enemies by a chance equal to the refine level of this item.
Class: Katar
Attack: 105
Element: Holy
Weight: 55
Weapon Level: 3
Level Requirement: 55
Jobs: Assassin

2
Battle Hatchet
A sturdy one-handed axe, well-balanced for both chopping wood and swinging in combat.

Reliable in battle, it's favored by soldiers and adventurers alike.
Class: One-Handed Axe
Attack: 135
Weight: 210
Weapon Level: 3
Level Requirement: 30
Jobs: Swordman, Merchant and Thief Classes

2
Decorated Axe
Sturdy and sharp axe, that is decorated with a dofre.

Plants summoned by Bio Cannibalize Attack +2% * refine level of this item
Class: One-Handed Axe
Attack: 118
Weight: 380
Weapon Level: 3
Level Requirement: 65
Jobs: Alchemist

2

Armor

Name Illustration Effect Slot
Noble Robe
MaxHP + 100, MaxSP + 50, SP recovery increased by 10%

Class: Armor
Defense: 1
Weight: 15
Level Requirement: 25
Jobs: Mage Class, Acolyte Class and Soul Linker

0
Dirty Jacket
MaxHP + 125, HIT + 3

Class: Armor
Defense: 2
Weight: 40
Level Requirement: 25
Jobs: Thief Class, Archer Class, Ninja, Gunslinger

0
Battered Guard Armor
MaxHP + 150

Increases resistance against Neutral elemental attack by 5%.
Class: Armor
Defense: 3
Weight: 80
Level Requirement: 25
Jobs: Swordsman Class, Merchant Class, TaeKwon, Star Gladiator

0
Forest Robe
A robe infused with primordial energies drawn from deep beneath Yggdrasil's roots.

Its fabric pulses faintly with runes of old, offering protection and insight to who walk the path of magic.
INT + 1
Increases SP Recovery Rate by 5%
Class: Armor
Defense: 5
Weight: 45
Jobs: Wizard, Sage, Priest, Alchemist

1
Wooden Mail
A simple set of armor carved out of solid wood.

[+ Wooden Mail, Wooden Buckler]
AGI +2, LUK +2
Reduces damage received from all non-Demi Human monsters by 15.
Decreases damage taken from Earth Property and Poison Property by 10%.
Class: Armor
Defense: 4
Weight: 100
Jobs: All except Novice

1

Shield

Name Illustration Effect Slot
Codex Linguae
A massive encyclopedia of forgotten and unknown tongues. Offers little protection, but may inspire those who seek hidden knowledge.

INT + 1
Cannot be refined.
[+ Tablet]
MATK + 15%
Allowing the Auto Spell skill to always produce the maximum level of the spell the caster has learned.
Class: Shield
Defense: 0
Weight: 50
Jobs: Sage, Wizard

0

Garment

Shoes

Name Illustration Effect Slot
Wooden Slipper
A simple pair of slippers carved out of solid wood. They need quite some skill to walk in.

Regenerate 5 HP every 10 seconds.
[+ Wooden Mail, Wooden Buckler]
AGI +2, LUK +2
Reduces damage received from all non-Demi Human monsters by 15 flat damage.
Decreases damage taken from Earth Property and Poison Property by 10%.
Class: Footgear
Defense: 1
Weight: 20
Level Requirement: 30
Jobs: All except Novice

1

Accessory

Name Illustration Effect Slot
Spellslinger's Glove
This glove vibrates with arcane energy, subtly nudging magic to cast itself in the heat of battle.

Increases activation rate of auto-cast effects when attacking by 25%
HIT - 5
FLEE - 5
[+ Spellslinger's Dagger]
Increases activation rate of auto-cast effects when attacking by 10%
Class: Accessory
Defense: 0
Weight: 10
Level Requirement: 50
Jobs: All except Novice

1