Sage: Difference between revisions

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!Old Version
!Old Version
!Ragnarok+
!Ragnarok+
|-
|[[File:Advanced_Book.webp|frameless]] '''Advanced Book'''
|'''DMG:''' +3 per skill level
'''ASPD:''' +0.5% per skill level with books
|''Increased book damage and ASPD bonus.''
'''DMG:''' +4 per skill level
'''ASPD:''' +1% per skill level with books
|-
|-
|[[File:Deluge.webp|frameless]] '''Deluge'''<br>[[File:Violent_Gale.webp|frameless]] '''Violent Gale'''<br>[[File:Volcano.webp|frameless]] '''Volcano'''
|[[File:Deluge.webp|frameless]] '''Deluge'''<br>[[File:Violent_Gale.webp|frameless]] '''Violent Gale'''<br>[[File:Volcano.webp|frameless]] '''Volcano'''
|Recasting the field consumes full skill cost.
|Recasting the field consumes '''1 yellow gemstone''' every time.
Cast time: 5sec.
 
|''If the field is already active on the ground, recasting the skill has no cost.''
Cast time: '''5 sec'''.
Cast time reduced to 1sec.
 
Buff '''do not linger''' after leaving the field.
 
Can have only '''1 active''' at a time.
 
Buffs '''require matching elemental armor.'''
 
|Recasting the field has '''no gemstone cost''' as long as you keep one up, even if you leave the area.''
 
Cast time: '''1 sec'''.
 
Buffs linger for '''20 seconds''' after leaving the field, similar to songs.
 
Can have all '''3 active''' at a time.
 
Buffs '''no longer require matching elemental armor.'''
 
''Combined with free lvl 1 endow, sage is a very strong supporter now.''
|-
|[[File:Flame_Launcher.webp|frameless]] '''Endows'''
|'''[Lv 1]:''' 20 minute duration, 70% success chance
 
'''[Lv 2]:''' 20 minute duration, 80% success chance
 
'''[Lv 3]:''' 20 minute duration, 90% success chance
 
'''[Lv 4]:''' 20 minute duration, 100% success chance
 
'''[Lv 5]:''' 30 minute duration, 100% success chance
 
Consumes an elemental stone.
 
Cast time: '''3 sec.'''
|''Improved success rates and reduced cast time.''
 
'''[Lv 1]:''' 5 minute duration, '''no elemental stone required'''
 
'''[Lv 2]:''' 15 minute duration
 
'''[Lv 3]:''' 20 minute duration
 
'''[Lv 4]:''' 25 minute duration
 
'''[Lv 5]:''' 30 minute duration
 
All levels now have '''100%''' success chance.
 
'''[Lv 2–5]:''' consumes an elemental stone
 
Cast time: '''1 sec'''.
|-
|[[File:Auto_Spell.webp|frameless]] '''Auto Spell'''
|Autocasted spell levels are distributed as follows:
 
* '''50%''' chance for Lv 1 spell
* '''35%''' chance for Lv 2 spell
* '''15%''' chance for Lv 3 spell
 
'''[Lv 1]:''' Up to Lv 3 Napalm Beat
 
'''[Lv 2]:''' Up to Lv 1 Elemental Bolt
 
'''[Lv 3]:''' Up to Lv 2 Elemental Bolt
 
'''[Lv 4]:''' Up to Lv 3 Elemental Bolt
 
'''[Lv 5]:''' Up to Lv 1 Soul Strike
 
'''[Lv 6]:''' Up to Lv 2 Soul Strike
 
'''[Lv 7]:''' Up to Lv 3 Soul Strike
 
'''[Lv 8]:''' Up to Lv 1 Fire Ball
 
'''[Lv 9]:''' Lv 2 Fire Ball
 
'''[Lv 10]:''' Lv 1 Frost Diver
|''Spell priority reversed: Auto Spell now prefers higher level spells.''
 
Autocasted spell levels are now distributed as follows:
 
* '''50%''' chance for highest level spell
* '''35%''' chance for middle level spell
* '''15%''' chance for lowest level spell
 
'''[Lv 1]:''' Rank 1 Cold / Fire / Lightning Bolt, '''Flee +1'''
 
'''[Lv 2]:''' Rank 1–2 Cold / Fire / Lightning Bolt, '''Flee +3'''
 
'''[Lv 3]:''' Rank 1–3 Cold / Fire / Lightning Bolt, '''Flee +4'''


Buffs linger for a while, similar to songs.
'''[Lv 4]:''' Rank 2–4 Soul Strike, '''Flee +6'''


Buffs do not overwrite each other.
'''[Lv 5]:''' Rank 1–3 Earth Spike / Heavens Drive, Rank 2–4 Thunder Storm, '''Flee +7'''


Buffs don't require elemental armor any more.
'''[Lv 6]:''' Rank 2–4 Fire Ball / Napalm Beat, '''Flee +9'''
 
'''[Lv 7]:''' Rank 4–6 Cold / Fire / Lightning Bolt, '''Flee +10'''
 
'''[Lv 8]:''' Rank 6–8 Fire Ball / Napalm Beat, '''Flee +12'''
 
'''[Lv 9]:''' Rank 6–8 Soul Strike, Rank 3–5 Frost Nova, '''Flee +13'''
 
'''[Lv 10]:''' Rank 1–3 Safety Wall, '''Flee +15'''
|-
|-
|[[File:Earth_Spike.webp|frameless]] '''Earth Spike'''
|[[File:Earth_Spike.webp|frameless]] '''Earth Spike'''
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|Blocks ground-targeted magic effects.
|Blocks ground-targeted magic effects.
|''Now additionally blocks Fly Wing usage and monster Teleport effects.''
|''Now additionally blocks Fly Wing usage and monster Teleport effects.''
|}
=== New Skills ===
{| class="wikitable"
|+
!Skill
!Description
|-
|[[File:Quick_Spell.webp|frameless]] '''Quick Spell'''
|When used, Auto Spell toggles between the last two spells you manually selected.
Example:
You cast Auto Spell and select Fire Bolt.
You cast Auto Spell again and select Safety Wall.
When you now cast Quick Spell, Safety Wall is swapped with Fire Bolt.
When you cast Quick Spell again, Fire Bolt is swapped back with Safety Wall.
|-
|[[File:Frost_Nova.webp|frameless]] '''Frost Nova'''
|''Element: Water.''
Creates an aura of icy cold that attempts to Freeze nearby enemies and additionally slows their Movement Speed.
'''[Lv 1]:''' '''80% MATK''', 6.0 sec Cast Time, 43% Freeze chance, '''3s''' '''6%''' Slow
'''[Lv 2]:''' '''93% MATK''', 5.5 sec Cast Time, 53% Freeze chance, '''3.5s''' '''12%''' Slow
'''[Lv 3]:''' '''107% MATK''', 5.0 sec Cast Time, 63% Freeze chance, '''4s''' '''18%''' Slow
'''[Lv 4]:''' '''120% MATK''', 4.5 sec Cast Time, 73% Freeze chance, '''4.5s''' '''24%''' Slow
'''[Lv 5]:''' '''133% MATK''', 4.0 sec Cast Time, 83% Freeze chance, '''5s''' '''30%''' Slow
Requirements:
* Advanced Book Lv 5
* Frost Weapon Lv 1
|}
|}

Latest revision as of 05:53, 14 May 2026

Classes / Mage / Sage

Overview

Second job for Mage

Skills

Skill Changes

Skill Old Version Ragnarok+
Advanced Book DMG: +3 per skill level

ASPD: +0.5% per skill level with books

Increased book damage and ASPD bonus.

DMG: +4 per skill level

ASPD: +1% per skill level with books

Deluge
Violent Gale
Volcano
Recasting the field consumes 1 yellow gemstone every time.

Cast time: 5 sec.

Buff do not linger after leaving the field.

Can have only 1 active at a time.

Buffs require matching elemental armor.

Recasting the field has no gemstone cost as long as you keep one up, even if you leave the area.

Cast time: 1 sec.

Buffs linger for 20 seconds after leaving the field, similar to songs.

Can have all 3 active at a time.

Buffs no longer require matching elemental armor.

Combined with free lvl 1 endow, sage is a very strong supporter now.

Endows [Lv 1]: 20 minute duration, 70% success chance

[Lv 2]: 20 minute duration, 80% success chance

[Lv 3]: 20 minute duration, 90% success chance

[Lv 4]: 20 minute duration, 100% success chance

[Lv 5]: 30 minute duration, 100% success chance

Consumes an elemental stone.

Cast time: 3 sec.

Improved success rates and reduced cast time.

[Lv 1]: 5 minute duration, no elemental stone required

[Lv 2]: 15 minute duration

[Lv 3]: 20 minute duration

[Lv 4]: 25 minute duration

[Lv 5]: 30 minute duration

All levels now have 100% success chance.

[Lv 2–5]: consumes an elemental stone

Cast time: 1 sec.

Auto Spell Autocasted spell levels are distributed as follows:
  • 50% chance for Lv 1 spell
  • 35% chance for Lv 2 spell
  • 15% chance for Lv 3 spell

[Lv 1]: Up to Lv 3 Napalm Beat

[Lv 2]: Up to Lv 1 Elemental Bolt

[Lv 3]: Up to Lv 2 Elemental Bolt

[Lv 4]: Up to Lv 3 Elemental Bolt

[Lv 5]: Up to Lv 1 Soul Strike

[Lv 6]: Up to Lv 2 Soul Strike

[Lv 7]: Up to Lv 3 Soul Strike

[Lv 8]: Up to Lv 1 Fire Ball

[Lv 9]: Lv 2 Fire Ball

[Lv 10]: Lv 1 Frost Diver

Spell priority reversed: Auto Spell now prefers higher level spells.

Autocasted spell levels are now distributed as follows:

  • 50% chance for highest level spell
  • 35% chance for middle level spell
  • 15% chance for lowest level spell

[Lv 1]: Rank 1 Cold / Fire / Lightning Bolt, Flee +1

[Lv 2]: Rank 1–2 Cold / Fire / Lightning Bolt, Flee +3

[Lv 3]: Rank 1–3 Cold / Fire / Lightning Bolt, Flee +4

[Lv 4]: Rank 2–4 Soul Strike, Flee +6

[Lv 5]: Rank 1–3 Earth Spike / Heavens Drive, Rank 2–4 Thunder Storm, Flee +7

[Lv 6]: Rank 2–4 Fire Ball / Napalm Beat, Flee +9

[Lv 7]: Rank 4–6 Cold / Fire / Lightning Bolt, Flee +10

[Lv 8]: Rank 6–8 Fire Ball / Napalm Beat, Flee +12

[Lv 9]: Rank 6–8 Soul Strike, Rank 3–5 Frost Nova, Flee +13

[Lv 10]: Rank 1–3 Safety Wall, Flee +15

Earth Spike 100% MATK per spike 200% MATK per spike
Sense No additional effect. Passively ignores 5% MDEF of enemies.
Land Protector Blocks ground-targeted magic effects. Now additionally blocks Fly Wing usage and monster Teleport effects.

New Skills

Skill Description
Quick Spell When used, Auto Spell toggles between the last two spells you manually selected.

Example: You cast Auto Spell and select Fire Bolt. You cast Auto Spell again and select Safety Wall. When you now cast Quick Spell, Safety Wall is swapped with Fire Bolt. When you cast Quick Spell again, Fire Bolt is swapped back with Safety Wall.

Frost Nova Element: Water.

Creates an aura of icy cold that attempts to Freeze nearby enemies and additionally slows their Movement Speed.

[Lv 1]: 80% MATK, 6.0 sec Cast Time, 43% Freeze chance, 3s 6% Slow

[Lv 2]: 93% MATK, 5.5 sec Cast Time, 53% Freeze chance, 3.5s 12% Slow

[Lv 3]: 107% MATK, 5.0 sec Cast Time, 63% Freeze chance, 4s 18% Slow

[Lv 4]: 120% MATK, 4.5 sec Cast Time, 73% Freeze chance, 4.5s 24% Slow

[Lv 5]: 133% MATK, 4.0 sec Cast Time, 83% Freeze chance, 5s 30% Slow

Requirements:

  • Advanced Book Lv 5
  • Frost Weapon Lv 1