Swordman: Difference between revisions

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|[[File:Bash.png|frameless]] '''Bash'''
|[[File:Bash.png|frameless]] '''Bash'''
|15 SP at Rank 10
|'''[Lv 10]:''' SP Cost: 15
|Reduced SP cost of Max Rank from 15 SP -> 12 SP
 
Now uses weapon's range.
Uses fixed melee range regardless of weapon type.
|''Reduced SP cost at max level and now uses weapon range.''
 
'''[Lv 10]:''' SP Cost reduced to '''12'''
 
Bash now uses the equipped weapon's attack range.
|-
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|[[File:Spear Mastery.png|frameless]] '''Spear Mastery'''
|[[File:Spear_Mastery.png|frameless]] '''Spear Mastery'''
|Knight/Crusader skill
|Exclusive Knight / Crusader skill.
|Moved the skill from Knight/Crusader to Swordman
 
Increases spear damage by mastery attack.
|''Moved from Knight / Crusader to Swordman.''
 
Additionally grants mastery damage based on weapon weight.
 
Each skill level adds damage equal to '''0.6%''' of the equipped spear's weight.
 
'''[Lv 10]:''' '''6%''' weapon weight as mastery damage
|-
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|[[File:Two Handed Sword Mastery.png|frameless]] '''Two-Handed Sword Mastery'''
|[[File:Two_Handed_Sword_Mastery.png|frameless]] '''Two-Handed Sword Mastery'''
|Requirements: Sword Mastery Lv 1
|Requires Sword Mastery Lv 1.
|Removed the requirements
 
Increases Two-Handed Sword damage only.
|''Requirement removed and additional bonuses added.''
 
No longer requires Sword Mastery.
 
'''[Lv 1–5]:''' Grants '''+1 ~ +5 HIT'''
 
'''[Lv 6–10]:''' Grants '''+1 ~ +5 CRIT'''
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|[[File:Provoke.png|frameless]] '''Provoke'''
|[[File:Provoke.png|frameless]] '''Provoke'''
|Target might not change it's current target
|Successful casts may not force the target to switch aggro.
|When successful, will always change target to caster
|''Successful casts now always force the target to attack the caster.''
|}
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Latest revision as of 02:04, 11 May 2026

Classes / Swordman

General Information

Many skills on Ragnarok+ have been reworked, and several new ones have been added. To view the current skill set and all changes, please refer to the Ragnarok+ Skill Simulator.

Some skills may not be listed on this page, so make sure to consult the Simulator when finalizing your builds.

If you encounter missing skills or incomplete descriptions, feel free to report them on our Ragnarok+ Discord Server.

Overview

Can change job into Knight or Crusader

Skills

Skill Changes

Skill Old Version Ragnarok+
Bash [Lv 10]: SP Cost: 15

Uses fixed melee range regardless of weapon type.

Reduced SP cost at max level and now uses weapon range.

[Lv 10]: SP Cost reduced to 12

Bash now uses the equipped weapon's attack range.

Spear Mastery Exclusive Knight / Crusader skill.

Increases spear damage by mastery attack.

Moved from Knight / Crusader to Swordman.

Additionally grants mastery damage based on weapon weight.

Each skill level adds damage equal to 0.6% of the equipped spear's weight.

[Lv 10]: 6% weapon weight as mastery damage

Two-Handed Sword Mastery Requires Sword Mastery Lv 1.

Increases Two-Handed Sword damage only.

Requirement removed and additional bonuses added.

No longer requires Sword Mastery.

[Lv 1–5]: Grants +1 ~ +5 HIT

[Lv 6–10]: Grants +1 ~ +5 CRIT

Provoke Successful casts may not force the target to switch aggro. Successful casts now always force the target to attack the caster.