Knight: Difference between revisions
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[[Classes]] / [[Swordman]] / Knight | |||
== General Information == | |||
Many skills on '''Ragnarok+''' have been reworked, and several new ones have been added. To view the current skill set and all changes, please refer to the '''[https://ragnarok.plus/skill-simulator?lv= Ragnarok+ Skill Simulator].''' | |||
Some skills may not be listed on this page, so make sure to consult the Simulator when finalizing your builds. | |||
If you encounter missing skills or incomplete descriptions, feel free to report them on our '''[https://discord.com/invite/XVM96Wv5Dz Ragnarok+ Discord Server].''' | |||
== Overview == | == Overview == | ||
Second | Second [[Classes|job]] for [[Swordman]] | ||
== Skills == | == Skills == | ||
| Line 8: | Line 17: | ||
|+ | |+ | ||
!Skill | !Skill | ||
! | !Old Version | ||
!Ragnarok+ | !Ragnarok+ | ||
|- | |- | ||
| | |[[File:Brandish Spear.png|frameless]] '''Brandish Spear''' | ||
| - | |Damage varies depending on target position and number of enemies hit. | ||
| | |||
Uses short fixed attack range regardless of weapon. | |||
Splash damage behavior can become inconsistent on stacked targets. | |||
[ | No STR scaling. | ||
| | |||
'''Affected area by skill level:''' | |||
* '''Lv 1-3:''' Small frontal area | |||
* '''Lv 4-6:''' Medium frontal area | |||
* '''Lv 7-9:''' Large frontal area | |||
* '''Lv 10:''' Maximum frontal area | |||
|''Reworked for more consistent damage.'' | |||
* Added STR scaling | |||
* Increased %ATK scaling | |||
* Splash damage removed | |||
* Now uses weapon range | |||
'''Affected area by skill level:''' | |||
* '''Lv 1-3:''' Area A | |||
* '''Lv 4-6:''' Area A+B | |||
* '''Lv 7-9:''' Area A+B+C | |||
* '''Lv 10:''' Area A+B+C+D | |||
'''Area layout:''' | |||
XDDDX | |||
CCCCC | |||
BBBBB | |||
AAAAA | |||
AAKAA | |||
''K = Knight position'' | |||
{| class="wikitable" | |||
!Level | |||
!Area A | |||
!Area B | |||
!Area C | |||
!Area D | |||
|- | |||
|1 | |||
|(120 + STR)% | |||
|- | |||
|2 | |||
|(140 + STR)% | |||
|- | |||
|3 | |||
|(160 + STR)% | |||
|- | |||
|4 | |||
|(360 + STR)% | |||
|(180 + STR)% | |||
|- | |||
|5 | |||
|(400 + STR)% | |||
|(200 + STR)% | |||
|- | |||
|6 | |||
|(440 + STR)% | |||
|(220 + STR)% | |||
|- | |||
|7 | |||
|(600 + STR)% | |||
|(480 + STR)% | |||
|(240 + STR)% | |||
|- | |||
|8 | |||
|(650 + STR)% | |||
|(520 + STR)% | |||
|(260 + STR)% | |||
|- | |||
|9 | |||
|(700 + STR)% | |||
|(560 + STR)% | |||
|(280 + STR)% | |||
|- | |||
|10 | |||
|(825 + STR)% | |||
|(750 + STR)% | |||
|(600 + STR)% | |||
|(300 + STR)% | |||
|} | |||
|- | |||
|[[File:Pierce.png|frameless]] '''Pierce''' | |||
|Uses fixed melee range regardless of weapon type. | |||
|''Now uses the equipped weapon's attack range.'' | |||
|- | |||
|[[File:Spear_Stab.png|frameless]] '''Spear Stab''' | |||
|Uses fixed melee range regardless of weapon type. | |||
|''Now uses the equipped weapon's attack range.'' | |||
|- | |- | ||
| | |[[File:BB.png|frameless]] '''Bowling Bash''' | ||
| | |Damage and knockback behavior depends on positioning and gutterline mechanics. | ||
| | |||
Can fail to deal proper damage near gutterlines. | |||
Knockback interaction is inconsistent against stacked enemies. | |||
|''Reworked for more consistent behavior.'' | |||
* No more gutterlines | |||
* Always deals double-hit damage | |||
* If a knocked back enemy collides with another target, knockback stops and damage becomes a '''3×3 AoE''' | |||
* Mounted Peco Peco version additionally knocks nearby enemies back by 1 cell | |||
[Lv | '''[Lv 1]:''' 2× '''140%''' damage, 1 cell knockback | ||
[Lv | '''[Lv 2]:''' 2× '''180%''' damage, 1 cell knockback | ||
[Lv | '''[Lv 3]:''' 2× '''220%''' damage, 2 cells knockback | ||
[Lv | '''[Lv 4]:''' 2× '''260%''' damage, 2 cells knockback | ||
[Lv | '''[Lv 5]:''' 2× '''300%''' damage, 3 cells knockback | ||
[Lv | '''[Lv 6]:''' 2× '''340%''' damage, 3 cells knockback | ||
[Lv 10]: | '''[Lv 7]:''' 2× '''380%''' damage, 4 cells knockback | ||
| | |||
'''[Lv 8]:''' 2× '''420%''' damage, 4 cells knockback | |||
'''[Lv 9]:''' 2× '''460%''' damage, 5 cells knockback | |||
'''[Lv 10]:''' 2× '''500%''' damage, 5 cells knockback | |||
|} | |||
=== New Skills === | |||
{| class="wikitable" | |||
!Skill | |||
!Description | |||
|- | |- | ||
| | |[[File:Murder Blow.png|frameless]] '''Murder Blow''' | ||
| - | |'''Information:''' '''Put a murderous intent into every blow. Increases CRIT with two-handed sword for five minutes.''' | ||
| - | '''[Lv 1]:''' Critical +3 | ||
| | |||
'''[Lv 2]:''' Critical +6 | |||
'''[Lv 3]:''' Critical +9 | |||
'''[Lv 4]:''' Critical +12 | |||
'''[Lv 5]:''' Critical +15 | |||
|- | |||
|[[File:PP Training.png|frameless]] '''Peco Peco Training''' | |||
|'''Information: Increases Flee and reduces VIT penalty when outnumbered while mounted on a Pecopeco.''' | |||
'''[Lv 1]:''' Flee + 2 | |||
'''[Lv 2]:''' Flee + 4 | |||
'''[Lv 3]:''' Flee + 6 | |||
'''[Lv 4]:''' Flee + 8 | |||
'''[Lv 5]:''' Flee + 10, 1 extra attacker | |||
'''[Lv 6]:''' Flee + 12, 1 extra attacker | |||
'''[Lv 7]:''' Flee + 14, 1 extra attacker | |||
'''[Lv 8]:''' Flee + 16, 1 extra attacker | |||
'''[Lv 9]:''' Flee + 18, 1 extra attacker | |||
'''[Lv 10]:''' Flee + 20, 2 extra attacker | |||
|- | |- | ||
| | |[[File:Spear Harpoon.png|frameless]] '''Spear Harpoon''' | ||
| | |'''Information: Toggle your Spear Boomerang to become a harpoon, pulling enemies to you. The amount of cells is determined by your level in Spear Boomerang.''' | ||
| | Since the distance is based on the level of Spear Boomerang, you can also pull mobs behind into your party, if you stand close enough. | ||
|} | |} | ||
Latest revision as of 03:50, 12 May 2026
General Information
Many skills on Ragnarok+ have been reworked, and several new ones have been added. To view the current skill set and all changes, please refer to the Ragnarok+ Skill Simulator.
Some skills may not be listed on this page, so make sure to consult the Simulator when finalizing your builds.
If you encounter missing skills or incomplete descriptions, feel free to report them on our Ragnarok+ Discord Server.
Overview
Skills
Skill Changes
New Skills
| Skill | Description |
|---|---|
| Information: Put a murderous intent into every blow. Increases CRIT with two-handed sword for five minutes.
[Lv 1]: Critical +3 [Lv 2]: Critical +6 [Lv 3]: Critical +9 [Lv 4]: Critical +12 [Lv 5]: Critical +15 | |
| Information: Increases Flee and reduces VIT penalty when outnumbered while mounted on a Pecopeco.
[Lv 1]: Flee + 2 [Lv 2]: Flee + 4 [Lv 3]: Flee + 6 [Lv 4]: Flee + 8 [Lv 5]: Flee + 10, 1 extra attacker [Lv 6]: Flee + 12, 1 extra attacker [Lv 7]: Flee + 14, 1 extra attacker [Lv 8]: Flee + 16, 1 extra attacker [Lv 9]: Flee + 18, 1 extra attacker [Lv 10]: Flee + 20, 2 extra attacker | |
| Information: Toggle your Spear Boomerang to become a harpoon, pulling enemies to you. The amount of cells is determined by your level in Spear Boomerang.
Since the distance is based on the level of Spear Boomerang, you can also pull mobs behind into your party, if you stand close enough. |
